Trulls warm my heart when somebody get to editor and begins to use it =) … So you can create a list of what actually doesn’t work, describing what you did, what you’ve changed, and what you expected, I’ll try to systemize it somehow - maybe will make a file and place it into repository, maybe create new issue with “info” tag, but such things will be nice to remember and write down somewhere Some creatures are not summonable via "SummonXXXX" spells Some spell parameters really doesn’t affect spells, some item parameters doesn’t affect items (weapon material for example). For example - if you would like to change merchant’s items list, the actually GameData.cff file changes. That’s really pain in the ass =) In fact no one actually knows what will work during changes. If you aware of any of them - please, as in previous case - either create new tickets in GitHub, or just write via email about what each parameter you know of describes About “?” marks - in “How you can help” section on GitHub readme ( ) you can see that these parameters are unknown to me some of them maybe left as deprecated, as game development progressed, some actually mean something but I really dunno what exactly they are for. So if you would like to change French translation - take English one, change text at the right side of equation symbol (“=“) and, if you want - create new issue via “New issue” button at if you have Github account, or send me new file, I’ll just commit it to repository French translation is almost google-translate + a bit vocabulary and Russian friend that knows French but doesn’t know the game so no surprise it’s awful, beside that, I changed almost all similar words with some replacements, that’s why “fire burst” is not any closer to “fueXXX” if you would like to change French translation, please, feel like home - at you can see tuples of four files, that corresponds to localization Īrmor_gui.properties (for armor GUI English language)Īrmor_gui_de.properties (German language)Īrmor_gui_fr.properties (French language)Īrmor_gui_ru.properties (Russian language) You may not have ability to change file extensions natively, if you’re running Windows, just google how to do it, it’s several steps =) mod-file, just rename file and strip “.mod” at the end of file ![]() Plus, custom file extension, so that it accidentally don’t overwrite original. cff file, did some changes, created mod file. It seems, that I didn’t write easy-to-go guide for it =)
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